Set: Dark Ascension Type: Sorcery Rarity: Uncommon Cost: {B} Target creature gains deathtouch until end of turn and must be blocked this turn if able.Flashback {G} (You may cast this...
Set: Tarkir: Dragonstorm Type: Creature — Dragon // Sorcery Rarity: Common Cost: {4}{R} // {1}{R} Flying, haste1R: This creature gets +1/+0 until end of turn.Flush Out 1RDiscard a card. If...
Set: Fourth Edition Type: Sorcery Rarity: Uncommon Cost: {U} Each player may discard up to three cards. Mind Bomb deals damage to each player equal to 3 minus the number...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Common Cost: {2}{G} Destroy target artifact, enchantment, or creature with flying. If that permanent's mana value was 3 or less, proliferate....
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {3}{G} Look at the top six cards of your library. Put up to two land cards from among them...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {R} Destroy target artifact. If you controlled that artifact, creature three 1/1 red Phyrexian Goblin creature tokens. Urabrask encourages...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets...
Set: FINAL FANTASY Type: Sorcery Rarity: Common Cost: {1}{B} Look at the top three cards of your library. Put one of them into your hand and the rest into your...
Set: March of the Machine Type: Sorcery Rarity: Common Cost: {1}{R} Create two 1/1 blue and red Elemental creature tokens. “Good thing maintenance never got around to decatalyzing the bithermic...