Set:
Torment
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant creatureEnchanted creature gets +1/+1 and has flying.Discard a card: Return enchanted creature to its owner's hand.
Set: Apocalypse Type: Creature — Merfolk Wizard Rarity: Common Cost: {U} {R}, {T}: Target creature gets +2/+0 until end of turn.{G}, {T}: Add one mana of any color. "The sea...
Set: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: {U}{B} As an additional cost to cast this spell, sacrifice any number of creatures.Create an X/X blue and black Zombie creature...
Set: Khans of Tarkir Type: Instant Rarity: Uncommon Cost: {4}{U} Creatures your opponents control get -4/-0 until end of turn.Draw a card. "The stronger our enemies seem, the more vulnerable...
Set: Khans of Tarkir Type: Instant Rarity: Common Cost: {3}{U} Draw two cards. Temur shamans speak of three destinies: the now, the echo of the past, and the unwritten. They...
Set: Khans of Tarkir Type: Creature — Naga Shaman Rarity: Uncommon Cost: {2}{B}{G}{U} When Sultai Soothsayer enters the battlefield, look at the top four cards of your library. Put one...
Set: Ravnica Allegiance Type: Creature — Sphinx Rarity: Rare Cost: {2}{U}{U} You may reveal this card from your opening hand. If you do, scry 3 at the beginning of your...
Set: Innistrad: Midnight Hunt Promos Type: Legendary Creature — Human Wizard Rarity: Rare Cost: {1}{U}{R} If it's neither day nor night, it becomes day as Vadrik, Astral Archmage enters the...
Set: Khans of Tarkir Type: Creature — Horror Rarity: Common Cost: {3}{B}{G}{U} FlyingWhenever Abomination of Gudul deals combat damage to a player, you may draw a card. If you do,...