Set: FINAL FANTASY Type: Land — Town Rarity: Common This land enters tapped.{T}: Add {U} or {B}. "There aren't many nobles living here. The nights are long. It's a great...
Set: FINAL FANTASY Type: Enchantment — Aura Rarity: Common Cost: {2}{U} FlashEnchant artifact or creatureWhen this Aura enters, tap enchanted permanent.Enchanted permanent doesn't untap during its controller's untap step and...
Set: Tarkir: Dragonstorm Type: Artifact Creature — Dragon Rarity: Common Cost: {5} Flying, vigilanceWhenever this creature attacks, surveil 1. (Look at the top card of your library. You may put...
Set: Commander Legends: Battle for Baldur's Gate Type: Legendary Enchantment — Background Rarity: Common Cost: {2}{U} Commander creatures you own have "When this creature enters or leaves the battlefield, draw...
Set: Modern Horizons 3 Type: Artifact — Equipment Rarity: Common Cost: {W} Living weapon (When this Equipment enters the battlefield, create a 0/0 black Phyrexian Germ creature token, then attach...
Set: Innistrad Remastered Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creature, land, or planeswalkerEnchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card...
Set: Ikoria: Lair of Behemoths Type: Instant Rarity: Common Cost: {1}{U} Look at the top three cards of your library. Put one of them into your hand and the rest...
Set: Commander Masters Type: Instant Rarity: Common Cost: {1}{G} Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control...
Set: Aetherdrift Type: Instant Rarity: Common Cost: {4}{W} This spell costs {3} less to cast if it targets a tapped permanent.Exile target creature or Vehicle. Their race ended much the...