Set: Core Set 2021 Type: Creature — Treefolk Rarity: Uncommon Cost: {4}{G}{G} Vigilance (Attacking doesn't cause this creature to tap.)Whenever Warden of the Woods becomes the target of a spell...
Set: Secrets of Strixhaven Type: Creature — Merfolk Bard Wizard Rarity: Rare Cost: {U} T, Tap two untapped creatures you control: This creature becomes prepared. (While it's prepared, you may...
Set: Commander Masters Type: Creature — Angel Rarity: Uncommon Cost: {3}{W}{W} Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token...
Set: Secrets of Strixhaven Type: Creature — Cat Cleric Rarity: Uncommon Cost: {1}{G} This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so...
Set: Innistrad Remastered Type: Creature — Zombie Soldier Rarity: Uncommon Cost: {U}{B} Other Zombies you control get +1/+0. The surviving militia members reunited with their fallen comrades sooner than they'd...
Set: Tarkir: Dragonstorm Type: Creature — Spirit Cleric Rarity: Uncommon Cost: {2}{B} Flash{1}, Sacrifice another creature: This creature gains indestructible until end of turn. Tap it. (Damage and effects that...
Set: Tarkir: Dragonstorm Type: Creature — Human Cleric Rarity: Uncommon Cost: {1}{B} {X}{B}, {T}, Pay X life: This creature endures X. Activate only as a sorcery. (Put X+1/+1 counters on...
Set: Aetherdrift Type: Creature — Ooze Rarity: Uncommon Cost: {3}{G} When this creature enters, mill two cards, then put a +1/+1 counter on this creature for each artifact and/or creature...
Set: Foundations Type: Creature — Human Soldier Rarity: Uncommon Cost: {1}{W}{W} Whenever this creature attacks, creatures you control get +1/+1 until end of turn. Courage is not the absence of...