Set: Hour of Devastation Type: Enchantment — Aura Rarity: Uncommon Cost: {2}{W} Enchant creatureWhen Desert's Hold enters the battlefield, if you control a Desert or there is a Desert card...
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Rare Cost: {3}{U} (As this Saga enters and after your draw step, add a lore counter.)I — Return up to one...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Uncommon Cost: {3}{W} When this enchantment enters, create two 2/2 white Soldier creature tokens.When a Dragon you control enters, return this enchantment to its...
Set: The Brothers' War Type: Enchantment — Aura Rarity: Common Cost: {3}{U} Enchant artifactWhen Mightstone's Animation enters the battlefield, draw a card.Enchanted artifact is a creature with base power and...
Set: Lorwyn Eclipsed Type: Enchantment — Aura Rarity: Common Cost: {2}{G} FlashEnchant creatureWhen this Aura enters, enchanted creature gains trample and indestructible until end of turn. (Damage and effects that...
Set: Lorwyn Eclipsed Type: Enchantment Rarity: Common Cost: {3}{W} When this enchantment enters, exile up to one target nonland permanent an opponent controls until this enchantment leaves the battlefield. You...
Set: Unfinity Type: Enchantment Rarity: Mythic Cost: {3}{U}{U} Whenever you cast a spell, copy it and you may choose new targets for the copy. Then balance a card from outside...
Set: Lorwyn Eclipsed Type: Enchantment — Aura Rarity: Uncommon Cost: {W} Enchant creatureEnchanted creature gets +1/+0 and has flying.{1}{W}, Blight 2: Return this card from your graveyard to your hand....
Set: FINAL FANTASY Type: Enchantment — Vehicle Rarity: Uncommon When this enchantment enters, draw three cards, then discard two cards.At the beginning of your end step, if eight or more...