Set: Aether Revolt Type: Sorcery Rarity: Rare Cost: {2}{B}{B} All creatures get -3/-3 until end of turn.You may cast a spell with mana value 3 or less from your hand...
Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Demon Rarity: Rare Cost: {2}{B}{B} FlyingArchfiend of the Dross enters the battlefield with four oil counters on it.At the beginning...
Set: Bloomburrow Type: Legendary Creature — Bat Cleric Rarity: Rare Cost: {1}{W}{B} Flying, vigilanceWhenever a Bat you control attacks, you gain 1 life.Whenever Zoraline enters or attacks, you may pay...
Set: Wilds of Eldraine Type: Creature — Elf Artificer Rarity: Rare Cost: {1}{G} Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish...
Set: Bloomburrow Type: Creature — Possum Druid Rarity: Rare Cost: {1}{G} Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature...
Set: Fate Reforged Type: Enchantment Rarity: Rare Cost: {3}{B}{B} As Palace Siege enters the battlefield, choose Khans or Dragons.• Khans — At the beginning of your upkeep, return target creature...
Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Rare Cost: {2}{R} Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature...
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Elf Druid Rarity: Rare Cost: {G}{G}{G} {T}: Add {G} for each creature you control. The realms protected by...
Set: Innistrad: Midnight Hunt Type: Land Rarity: Rare Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands.{T}: Add {U} or {B}. The bones of doomed...