Set:
Prophecy
Type:
Sorcery
Rarity:
Common
Cost:
{2}{R}
Up to three target creatures can't block this turn.
Sometimes everyone decides to go for help at the same time.
Set: Hour of Devastation Type: Sorcery Rarity: Common Cost: {2}{R}{R} Puncturing Blow deals 5 damage to target creature. If that creature would die this turn, exile it instead. "Neither the...
Set: Dark Ascension Type: Sorcery Rarity: Common Cost: {3}{B}{B} Destroy target creature. If that creature was a Human, you gain life equal to its toughness. The faint smell of cloves,...
Set: Dark Ascension Type: Sorcery Rarity: Common Cost: {2}{U} Draw two cards. Even the House of Galan, who takes the most scholarly approach to the mystic traditions, has resorted to...
Set: Dark Ascension Type: Sorcery Rarity: Common Cost: {3}{R} Target creature deals damage to itself equal to its power. The skathul, spirits consumed by revenge, fester and seethe while looking...
Set: Dark Ascension Type: Sorcery Rarity: Common Cost: {1}{W} Create two 1/1 white Human creature tokens.Fateful hour — If you have 5 or less life, create five of those tokens...
Set: Dark Ascension Type: Sorcery Rarity: Common Cost: {4}{R} Destroy target land. Scorch the Fields deals 1 damage to each Human creature. "Your fields will turn as black as a...
Set: Dark Ascension Type: Sorcery Rarity: Uncommon Cost: {B} Target creature gains deathtouch until end of turn and must be blocked this turn if able.Flashback {G} (You may cast this...