Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Uncommon Cost: {W} Equipped creature gets +1/+1.5WW: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate...
Set: FINAL FANTASY Type: Land — Town Rarity: Uncommon {T}: Add {C}.{5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card...
Set: FINAL FANTASY Type: Instant Rarity: Uncommon Cost: {W} Tiered (Choose one additional cost.)• Cure — {0} — Target permanent gains hexproof and indestructible until end of turn.• Cura —...
Set: Ixalan Type: Sorcery Rarity: Uncommon Cost: {1}{U} Draw two cards. Then discard a card unless you attacked this turn. While other pirates prowl for treasure, Captain Parrish plunders secrets....
Set: Commander Masters Type: Artifact Rarity: Uncommon Cost: {1} T: Add CC. Lost to time is the artificer's art of trapping light from a distant start in a ring of...
Set: New Phyrexia Type: Sorcery Rarity: Uncommon Cost: {2}{G}{G} Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures...
Set: The Brothers' War Retro Artifacts Type: Artifact Rarity: Uncommon Cost: {1} At the beginning of your upkeep, you gain X life, where X is the number of cards in...
Set: Commander Masters Type: Creature — Dwarf Shaman Rarity: Uncommon Cost: {3}{R} First you summon the lightning, then you make it dance. Storm-Kiln Artist gets +1/+0 for each artifact you...