Set: Commander Masters Type: Creature — Human Cleric Rarity: Rare Cost: {W}{W} During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments. "I've heard...
Set: Foundations Type: Creature — Angel Rarity: Common Cost: {2}{W} FlyingWhenever another creature you control enters, you gain 1 life. Her wings ripple with impossible colors—a sign that a miracle...
Set: Zendikar Type: Creature — Kor Scout Rarity: Common Cost: {3}{W} When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the...
Set: Dominaria United Type: Enchantment Rarity: Rare Cost: {1}{W}{W} When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the...
Set: Bloomburrow Type: Creature — Bat Cleric Rarity: Rare Cost: {1}{W} As long as you've lost life this turn, Essence Channeler has flying and vigilance.Whenever you gain life, put a...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Rare Cost: {6}{W}{W} This spell costs {1} less to cast for each creature on the battlefield.Destroy all creatures. Odric took no joy in...
Set: Murders at Karlov Manor Type: Instant Rarity: Rare Cost: {W}{U} This spell costs {W}{U} more to cast for each target beyond the first.Choose any number of target players. Investigate...
Set: Assassin's Creed Type: Enchantment Rarity: Uncommon Cost: {2}{W}{B} At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card...
Set: Phyrexia: All Will Be One Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{W} Enchant basic land you controlWhen Ossification enters the battlefield, exile target creature or planeswalker an opponent...