Set: Odyssey Type: Creature — Human Nomad Mystic Rarity: Uncommon Cost: {W} VigilanceThreshold — As long as seven or more cards are in your graveyard, Mystic Penitent gets +1/+1 and...
Set: Innistrad Type: Creature — Human Cleric Rarity: Common Cost: {1}{W} {1}, {T}: Tap target non-Human creature. Moorlanders speak in awe of the priests' talent for arriving just in time...
Set: Legions Type: Creature — Bird Soldier Rarity: Uncommon Cost: {4}{W} Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Bird and/or Soldier...
Set: Innistrad Type: Sorcery Rarity: Uncommon Cost: {2}{W} Destroy all enchantments. You gain 1 life for each enchantment destroyed this way. "Moonlight has a way of showing all things as...
Set: Legions Type: Creature — Human Soldier Rarity: Uncommon Cost: {1}{W} As long as you control a Bird, Cloudreach Cavalry gets +2/+2 and has flying. "It's easy to lose sight...
Set:
Legions
Type:
Creature — Human Cleric
Rarity:
Uncommon
Cost:
{3}{W}
Cleric creatures have vigilance.
Akroma asked for only one thing from her troops: unwavering, unconditional loyalty.
Set: Ravnica: City of Guilds Type: Instant Rarity: Common Cost: {W} Radiance — Target creature and each other creature that shares a color with it get +1/+1 until end of...
Set: Apocalypse Type: Enchantment Rarity: Uncommon Cost: {2}{W} At the beginning of your upkeep, if you control a black or red permanent, you gain 2 life. If you control a...
Set: Onslaught Type: Creature — Human Cleric Soldier Rarity: Common Cost: {5}{W} {T}: Target Elf or Soldier creature gets +2/+2 until end of turn. "Everyone deserves a chance to live....