Set: Zendikar Rising Type: Instant Rarity: Common Cost: {W} Target creature gets +2/+2 until end of turn. If it's a Warrior, you may attach an Equipment you control to it....
Set: Zendikar Rising Type: Creature — Kor Warrior Rarity: Common Cost: {W} {4}{W}: Creatures you control get +1/+1 until end of turn. The Sea Gate Expeditionary House was founded after...
Set: Strixhaven: School of Mages Type: Creature — Human Wizard Rarity: Common Cost: {W} Star Pupil enters the battlefield with a +1/+1 counter on it.When Star Pupil dies, put its...
Set: Dominaria United Type: Creature — Angel Rarity: Uncommon Cost: {4}{W} Kicker {1}{G} (You may pay an additional {1}{G} as you cast this spell.)FlyingIf Shalai's Acolyte was kicked, it enters...
Set: The Brothers' War Type: Creature — Human Artificer Rarity: Uncommon Cost: {3}{W} Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn....
Set: March of the Machine Type: Artifact — Equipment Rarity: Common Cost: {W} Equipped creature gets +1/+1 and has vigilance.Equip {1} ({1}: Attach to target creature you control. Equip only...
Set: The Lord of the Rings: Tales of Middle-Earth Type: Instant Rarity: Common Cost: {W} Target creature gets +1/+3 and gains flying until end of turn. Untap it. "How far...
Set: The Lord of the Rings: Tales of Middle-Earth Type: Creature — Human Soldier Rarity: Common Cost: {W} 4W, T: Creatures you control get +1/+1 until end of turn. This...