Set:
Jumpstart 2022
Type:
Sorcery
Rarity:
Common
Cost:
{2}{U}
This spell has flash as long as you control a Merfolk. Return target creature to its owner's hand.Draw a card.
Set: Jumpstart 2022 Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureEnchanted creature gets +2/+2 and has flying. "River and sea, jungle and sky. Water flows freely between the...
Set: Jumpstart 2022 Type: Creature — Merfolk Warrior Rarity: Common Cost: {3}{U} Whenever Saltwater Stalwart deals damage to an opponent, target player draws a card. Every attack is a test...
Set: Jumpstart 2022 Type: Creature — Merfolk Wizard Rarity: Common Cost: {2}{U} When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its...
Set: Innistrad: Midnight Hunt Type: Creature — Human Warlock Rarity: Common Cost: {1}{W} Coven — At the beginning of combat on your turn, if you control three or more creatures...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Common Cost: {2}{B} Target opponent discards two cards. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it...
Set: Foundations Jumpstart Type: Instant Rarity: Common Cost: {2}{B} Destroy target creature without flying. The chaplain would perhaps have found some small comfort had he known that the replacement window...
Set: Foundations Jumpstart Type: Creature — Human Shaman Rarity: Common Cost: {2}{B} Morbid — When Wakedancer enters, if a creature died this turn, create a 2/2 black Zombie creature token....
Set: Foundations Jumpstart Type: Creature — Human Wizard Rarity: Common Cost: {3}{B}{B} When Boneclad Necromancer enters, you may exile target creature card from a graveyard. If you do, create a...