Set: Innistrad: Midnight Hunt Type: Creature — Human Werewolf Rarity: Common Cost: {2}{R} TrampleDaybound (If a player casts no spells during their own turn, it becomes night next turn.) He...
Set: Innistrad: Midnight Hunt Type: Creature — Wolf Rarity: Common Cost: {2}{G} FlashReach With their usual prey scared off by werewolves, the wolves of the Ulvenwald adopted inventive new hunting...
Set: Innistrad: Midnight Hunt Type: Artifact Rarity: Common Cost: {2} {2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn. It takes a taxidermist of unusual...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Common Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If...
Set: Innistrad: Midnight Hunt Type: Sorcery Rarity: Common Cost: {1}{G} Look at the top three cards of your library. You may reveal a creature card from among them and put...
Set: Tarkir: Dragonstorm Type: Creature — Insect Rarity: Common Cost: {1}{B} FlyingWhenever this creature attacks, if you control a creature with a counter on it, each opponent loses 1 life....
Set: Tarkir: Dragonstorm Type: Instant Rarity: Common Cost: {2}{B} This spell costs 2 more to cast if it targets a Dragon.Destroy target creature. "To escape Teval's justice, one must have...
Set: Tarkir: Dragonstorm Type: Creature — Human Monk Rarity: Common Cost: {U} FlashWhen this creature enters, target creature an opponent controls gets -2/-0 until end of turn. "There is no...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Common Cost: {1}{W} As an additional cost to cast this spell, you may behold a Dragon. (You may choose a Dragon you control or...