Set: Prophecy Type: Enchantment Rarity: Common Cost: {2}{U} {U}: Tap target creature unless its controller pays {1}. "I'll rain down on you with the power of magic itself. Then we'll...
Set: Prophecy Type: Creature — Human Soldier Rarity: Common Cost: {2}{R} Sacrifice a land: Fault Riders gets +2/+0 and gains first strike until end of turn. Activate only once each...
Set: Odyssey Type: Instant Rarity: Common Cost: {2}{R} All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.)Threshold — If seven or...
Set: Odyssey Type: Creature — Beast Rarity: Common Cost: {2}{R} Ember Beast can't attack or block alone. Spot one ember beast, attack. Spot a second, best fall back. —Dwarven saying...
Set: Odyssey Type: Creature — Serpent Rarity: Common Cost: {3}{U} Dreamwinder can't attack unless defending player controls an Island.{U}, Sacrifice an Island: Target land becomes an Island until end of...
Set: Torment Type: Sorcery Rarity: Common Cost: {5}{R}{R} Kamahl's Sledge deals 4 damage to target creature.Threshold — If seven or more cards are in your graveyard, instead Kamahl's Sledge deals...
Set: Odyssey Type: Creature — Dwarf Rarity: Common Cost: {2}{R} {R}, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn. A finely crafted blade will never...
Set: Nemesis Type: Enchantment — Aura Rarity: Common Cost: {R} Enchant creatureWhenever enchanted creature becomes blocked, you may have it deal damage equal to its power to target creature. If...
Set: Tempest Type: Enchantment — Aura Rarity: Common Cost: {1}{B} Enchant creatureEnchanted creature gets +3/+3.When enchanted creature becomes the target of a spell or ability, destroy that creature. It can't...