Set: Teenage Mutant Ninja Turtles Type: Instant Rarity: Uncommon Cost: {1}{G} This spell costs {1} less to cast if you control a Turtle.Put a +1/+1 counter on target creature you...
Set: Jumpstart Type: Instant Rarity: Common Cost: {R} As an additional cost to cast this spell, sacrifice a creature.Collateral Damage deals 3 damage to any target. It is much easier...
Set: Jumpstart Type: Instant Rarity: Common Cost: {R} Outnumber deals damage to target creature equal to the number of creatures you control. Everyone who could still lift a weapon had...
Set: Outlaws of Thunder Junction Commander Type: Instant Rarity: Common Cost: {2}{G} As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic...
Set: Shadowmoor Type: Instant Rarity: Common Cost: {W} Target creature becomes white until end of turn. Tap that creature.Draw a card. In a world devoid of sun, illumination comes from...
Set: Born of the Gods Type: Instant Rarity: Uncommon Cost: {X}{W} Tap X target creatures. Scry 1. (Look at the top card of your library. You may put that card...
Set: Edge of Eternities Type: Instant Rarity: Common Cost: {1}{G} Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {1}{W} As an additional cost to cast this spell, sacrifice a creature.Creatures you control gain indestructible until end of turn. Put a...
Set: Innistrad: Midnight Hunt Type: Instant Rarity: Uncommon Cost: {U}{R} Look at the top four cards of your library. You may reveal an instant or sorcery card from among them...