Set: Core Set 2021 Type: Enchantment Rarity: Mythic Cost: {3}{R}{R}{R} If a source you control would deal damage to a permanent or player, it deals triple that damage to that...
Set: Secret Lair Drop Series Type: Legendary Creature — Human Wizard Rarity: Mythic Cost: {W}{U}{B}{R}{G} Legendary creatures you control get +X/+X, where X is the number of legendary creatures you...
Set: Secret Lair Drop Promos Type: Legendary Creature — Dragon Rarity: Rare Cost: {4}{R}{R}{R} TrampleWhen Themberchaud enters the battlefield, he deals X damage to each other creature without flying and...
Set: FINAL FANTASY Commander Type: Legendary Creature — Human Rebel Rarity: Rare Cost: {2}{R}{G} ReachAvalanche! — Whenever an Equipment you control enters, create a 2/2 red Rebel creature token.At the...
Set: Aetherdrift Type: Legendary Planeswalker — Chandra Rarity: Mythic Cost: {3}{R} At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of...
Set: Secret Lair: Heads I Win, Tails You Lose Type: Sorcery Rarity: Rare Cost: {3}{R} Untap target creature. After this main phase, there is an additional combat phase followed by...
Set: Secret Lair Drop Series Type: Legendary Creature — Echidna Warrior Rarity: Mythic Cost: {2}{R}{R} Double strike, trample, hasteWhenever one or more creatures you control deal combat damage to a...
Set: Secret Lair Drop Series Type: Legendary Creature — Human Artificer Rarity: Rare Cost: {2}{U}{R} Whenever you cast a historic spell, draw a card. (Artifacts, legendaries, and Sagas are historic.)...
Set: Mystery Booster 2 Type: Enchantment Rarity: Rare Cost: {1}{R} Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile...