Set:
FINAL FANTASY Commander
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{G}{G}
Draw three cards.
"Only the Ancients, only Aerith can
save us from Meteor."
—Cloud Strife
Set: FINAL FANTASY Commander Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Equipped creature gets +3/+2.Whenever a legendary creature you control enters, you may attach this Equipment to it.Equip {4}...
Set: FINAL FANTASY Commander Type: Artifact — Equipment Rarity: Uncommon Cost: {1}{G}{W} Equipped creature gets +2/+2 and has trample and lifelink.Equip {3} A crudely reinforced baseball bat. Designed to beat...
Set:
FINAL FANTASY Commander
Type:
Artifact — Equipment
Rarity:
Uncommon
Cost:
{2}
Equipped creature gets +2/+1.As long as equipped creature is legendary, it has trample and haste.Equip {2}
Set: Teenage Mutant Ninja Turtles Type: Legendary Creature — Mutant Ninja Turtle Rarity: Uncommon Cost: {W} Sneak {3}{W}{W} (You may cast this spell for {3}{W}{W} if you also return an...
Set: Mystery Booster Type: Creature — Human Soldier Rarity: Uncommon Cost: {2}{W}{W} When Palace Jailer enters the battlefield, you become the monarch.When Palace Jailer enters the battlefield, exile target creature...
Set: Innistrad: Crimson Vow Type: Creature — Angel Soldier Rarity: Uncommon Cost: {3}{W}{W} FlyingWhen Angelic Quartermaster enters the battlefield, put a +1/+1 counter on each of up to two other...
Set: Kamigawa: Neon Dynasty Type: Creature — Fox Samurai Rarity: Uncommon Cost: {1}{W} Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.Sacrifice Selfless...
Set: Teenage Mutant Ninja Turtles Type: Creature — Beaver Nightmare Rarity: Uncommon Cost: {B} FlyingWhen this creature enters, each opponent loses 1 life and you gain 1 life. Scry 1....