Set: Commander Masters Type: Artifact Rarity: Mythic Cost: {3} Lands you control have "T: Add one mana of any color."T: Add one mana of any color. By guild tradition, any...
Set: Commander Legends Type: Creature — Djinn Pirate Rarity: Rare Cost: {3}{R} When Emberwilde Captain enters the battlefield, you become the monarch.Whenever an opponent attacks you while you're the monarch,...
Set: Kaldheim Commander Type: Artifact Rarity: Uncommon Cost: {1} {T}: Add {C}{C}. Lost to time is the artificer's art of trapping light from a distant star in a ring of...
Set: Warhammer 40,000 Type: Artifact — Equipment Rarity: Uncommon Cost: {2} Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a...
Set: Lorwyn Type: Land Rarity: Uncommon Vivid Crag enters the battlefield tapped with two charge counters on it.{T}: Add {R}.{T}, Remove a charge counter from Vivid Crag: Add one mana...
Set: Outlaws of Thunder Junction Commander Type: Creature — Vampire Warlock Rarity: Rare Cost: {2}{B} MenaceWhenever you gain life, you may pay B. If you do, return target creature card...
Set: Torment Type: Creature — Cephalid Wizard Rarity: Uncommon Cost: {1}{U} Whenever Cephalid Illusionist becomes the target of a spell or ability, mill three cards.{2}{U}, {T}: Prevent all combat damage...
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Commander Type: Instant Rarity: Rare Cost: {2}{R} Cast this spell only before combat or during combat before blockers are declared.Roll two...