Set: Wilds of Eldraine Type: Legendary Creature — Elf Noble Rarity: Rare Cost: {2}{G}{W} 2, T: Choose target enchantment you control that doesn't have the same name as another permanent...
Set: Modern Horizons 3 Type: Enchantment Rarity: Mythic Cost: {1}{G} At the beginning of your end step, if you control a creature, look at the top seven cards of your...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {B}{G} Look at the top X cards of your library, where X is twice the number of lands you control....
Set: Modern Horizons 2 Type: Legendary Creature — Squirrel Warrior Rarity: Mythic Cost: {2}{G} Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)If one or...
Set: Jurassic World Collection Type: Legendary Creature — Dinosaur Mutant Rarity: Rare Cost: {1}{B/G}{R} Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is...
Set: Jurassic World Collection Type: Creature — Dinosaur Rarity: Rare Cost: {5}{B}{G} {10}{B}{G}: Monstrosity 10. This ability costs {1} less to activate for each creature with power 4 or greater...
Set: Wilds of Eldraine Type: Creature — Human Druid Rarity: Rare Cost: {1}{G} Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing...
Set: Phyrexia: All Will Be One Type: Instant Rarity: Uncommon Cost: {X}{G} Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with...