Set: Modern Horizons Type: Instant Rarity: Rare Cost: {1}{W}{B} Choose two —• Each opponent sacrifices a creature.• Exile all opponents' graveyards.• Create a 1/1 white and black Spirit creature token...
Set: Mystery Booster Type: Tribal Sorcery — Eldrazi Rarity: Rare Cost: {7} Each player sacrifices all permanents they control that are one or more colors. "The emergence of the Eldrazi...
Set: Wilds of Eldraine Commander Type: Enchantment Rarity: Rare Cost: {2}{U}{U} When Court of Vantress enters the battlefield, you become the monarch.At the beginning of your upkeep, choose up to...
Set: Doctor Who Type: Sorcery Rarity: Rare Cost: {4}{W}{W} Choose one or more —• Exile all artifacts.• Exile all creatures.• Exile all enchantments.• Exile all graveyards. “I don't want to...
Set: Doctor Who Type: Creature — Dinosaur Rarity: Rare Cost: {4}{R}{W} Vigilance, trampleOther Dinosaurs you control get +1/+1 and have vigilance and trample.Suspend 4—{3}{R}{W}Whenever a time counter is removed from...
Set: Commander Masters Type: Instant Rarity: Rare Cost: {7} For each opponent, exile up to one target permanent that player controls with an even mana value. (Zero is even.)Adamant —...
Set:
Outlaws of Thunder Junction
Type:
Land
Rarity:
Rare
Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.{T}: Add {W} or {B}.
Set: Core Set 2019 Type: Enchantment Rarity: Rare Cost: {R} As Alpine Moon enters the battlefield, choose a nonbasic land card name.Lands your opponents control with the chosen name lose...
Set: Outlaws of Thunder Junction Type: Creature — Brushwagg Mount Rarity: Rare Cost: {2}{G} At the beginning of combat on your turn, put a +1/+1 counter on target creature.Whenever Ornery...