Set: The List Type: Sorcery // Sorcery Rarity: Rare Cost: {2}{W}{W} // {3}{W}{W} Destroy all creatures with power 3 or greater.//Dawn Aftermath (Cast this spell only from your graveyard. Then...
Set: The List Type: Enchantment Rarity: Mythic Cost: {W}{U}{B}{R}{G} The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of...
Set: The List Type: Creature — Cat Rarity: Common Cost: {1}{W} FlashWhen Whitemane Lion enters the battlefield, return a creature you control to its owner's hand. Saltfield nomads call a...
Set: The List Type: Creature — Nephilim Rarity: Rare Cost: {W}{U}{B}{R} Whenever Yore-Tiller Nephilim attacks, return target creature card from your graveyard to the battlefield tapped and attacking. When it...
Set: The List Type: Creature — Human Knight Rarity: Rare Cost: {1}{W}{W} First strike (This creature deals combat damage before creatures without first strike.)Other Knight creatures you control get +1/+1...
Set: Modern Horizons 3 Commander Type: Instant Rarity: Rare Cost: {3}{W} Choose one. If you control a commander as you cast this spell, you may choose both instead.• Creatures you control...
Set: Odyssey Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Each player chooses a number of permanents they control equal to the number of permanents controlled by the player who controls the...
Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Common Cost: {R}{W} You gain 2 life. Then you may discard two cards. If you do, draw three cards. "This must...
Set: Outlaws of Thunder Junction Commander Type: Sorcery Rarity: Mythic Cost: {4}{W}{W} Exile all creatures.Delirium — Create a 4/4 white Angel creature token with flying if there are four or...