Set: Fourth Edition Type: Creature — Serpent Rarity: Common Cost: {5}{U} Sea Serpent can't attack unless defending player controls an Island.When you control no Islands, sacrifice Sea Serpent. Legend has...
Set: Mirrodin Besieged Type: Creature — Phyrexian Drake Rarity: Common Cost: {2}{U}{U} FlyingWhen Serum Raker dies, each player discards a card. The serum from the blinkmoths they gather greases the...
Set:
Ravnica: City of Guilds
Type:
Creature — Vedalken Wizard
Rarity:
Common
Cost:
{3}{U}
{U}, {T}: Target player mills two cards.
Their denial reaches far into your future.
Set: Avacyn Restored Type: Creature — Human Wizard Rarity: Uncommon Cost: {3}{U} Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired...
Set: Tarkir: Dragonstorm Type: Creature — Serpent Rarity: Common Cost: {4}{U} When this creature enters, return target creature an opponent controls to its owner's hand. "Even dragons avoid Glintglaze Lake...
Set: Seventh Edition Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} When Telepathic Spies enters the battlefield, look at target opponent's hand. Most spies sneak into enemy camps. These...
Set: Odyssey Type: Creature — Cephalid Wizard Scout Rarity: Common Cost: {1}{U} Flying{2}{U}, Sacrifice a land: Draw a card. The more they survey the dreadful dry expanses, the more the...
Set: Urza's Destiny Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} When Telepathic Spies enters the battlefield, look at target opponent's hand. "Do try to keep an open mind,...
Set: Ravnica: City of Guilds Type: Creature — Human Wizard Rarity: Common Cost: {2}{U} {1}: Choose a basic land type. Each land you control becomes that type until end of...