Set: Mirage Type: Instant Rarity: Common Cost: {X}{U} Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and...
Set: Dissension Type: Instant Rarity: Uncommon Cost: {U} Counter target spell with mana value 2. Every culture has its unlucky numbers. In a city where you're either alone, in a...
Set: Ravnica: City of Guilds Type: Instant Rarity: Common Cost: {2}{U}{U} Counter target spell. If {B} was spent to cast this spell, that spell's controller mills X cards, where X...
Set: Ultimate Masters Type: Instant Rarity: Common Cost: {1}{W/U} Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step....
Set: Mystery Booster Type: Instant // Instant Rarity: Common Cost: {1}{R} // {1}{U} Fire deals 2 damage divided as you choose among one or two targets. Reverse Type: Instant Tap...
Set: Ikoria: Lair of Behemoths Type: Instant Rarity: Common Cost: {1}{U} Creatures your opponents control get -2/-0 until end of turn.Cycling {2} ({2}, Discard this card: Draw a card.) "I...
Set: Dark Ascension Type: Instant Rarity: Common Cost: {2}{U}{U} Counter target creature spell.Draw a card. "I can think of worse ways to go. On second thought, maybe not." —Ludevic, necro-alchemist...
Set: Innistrad Type: Instant Rarity: Common Cost: {2}{U} Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.Flashback...