Set: Zendikar Rising Commander Type: Legendary Creature — Vampire Rogue Rarity: Mythic Cost: {2}{U}{B} Other Rogues you control get +1/+1.Whenever one or more Rogues you control deal combat damage to...
Set: FINAL FANTASY Type: Legendary Creature — Human Noble Warrior Rarity: Rare Cost: {2}{U} When Jill enters, return up to one other target nonland permanent to its owner's hand.3UU, T:...
Set: Streets of New Capenna Type: Legendary Creature — Sphinx Demon Rarity: Mythic Cost: {W}{U}{B} Flying, ward {1}Whenever you attack, target attacking creature connives X, where X is the number...
Set: FINAL FANTASY Type: Legendary Creature — Avatar Warrior Rarity: Mythic Cost: {6}{W}{U} This spell can't be countered.FlyingYou have protection from each of your opponents. (You can't be dealt damage,...
Set: Wilds of Eldraine Type: Legendary Creature — Bird Hydra Rarity: Rare Cost: {X}{G}{U} FlyingThe Goose Mother enters the battlefield with X +1/+1 counters on it.When The Goose Mother enters...
Set: Commander Legends Type: Legendary Creature — Rabbit Wizard Rarity: Rare Cost: {W}{U} {T}: Each player may draw a card, then each player who drew a card this way gains...
Set: Tarkir: Dragonstorm Type: Legendary Creature — Human Monk Rarity: Rare Cost: {U}{R}{W} At the beginning of your end step, you may discard your hand. If you do, draw cards...
Set: FINAL FANTASY Type: Legendary Creature — Human Bard Rarity: Rare Cost: {G}{U} Lands you control enter untapped.The Minstrel's Ballad — At the beginning of combat on your turn, if...
Set: Kamigawa: Neon Dynasty Type: Legendary Creature — Moonfolk Wizard Rarity: Rare Cost: {2}{U} Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers...