Set: Time Spiral Remastered Type: Creature — Illusion Rarity: Rare Cost: {4}{U}{U} FlashFlyingWhen Draining Whelk enters the battlefield, counter target spell. Put X +1/+1 counters on Draining Whelk, where X...
Set: Fallout Type: Instant Rarity: Rare Cost: {X}{G/U}{G/U} Creatures you control have base power and toughness X/X until end of turn. Vault 87's Evolutionary Experimentation Program exposed subjects to an...
Set: Strixhaven: School of Mages Mystical Archive Type: Sorcery Rarity: Uncommon Cost: {1}{U} Look at the top three cards of your library. Put one of them into your hand and...
Set: Strixhaven: School of Mages Mystical Archive Type: Instant Rarity: Uncommon Cost: {2}{U} For each spell and ability your opponents control, counter it unless its controller pays {4}. "If they...
Set: Strixhaven: Mystical Archive Type: Instant Rarity: Rare Cost: {1}{U} Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Rare Cost: {X}{U}{R} Exile the top X cards of your library. For each land card exiled this way, create a Treasure token....
Set: Strixhaven: School of Mages Type: Sorcery — Lesson Rarity: Rare Cost: {2}{U} If an opponent has more cards in hand than you, draw two cards. Draw three cards instead...
Set: Strixhaven: School of Mages Type: Sorcery Rarity: Rare Cost: {X}{U} If X is 1, scry 1, then draw a card.If X is 2, you may choose a player. They...
Set: Fallout Type: Legendary Creature — Zombie Mutant Advisor Rarity: Rare Cost: {2}{U} Whenever a Zombie or Mutant you control dies, if its power was different from its base power,...