Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Common Cost: {3}{W} (As this Saga enters and after your draw step, add a lore counter.)I, II — Target creature you...
Set: Lorwyn Eclipsed Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureWhen this Aura enters, tap enchanted creature.Enchanted creature can't become untapped and can't have counters put on it....
Set: Stronghold Type: Enchantment Rarity: Rare Cost: {2}{W} Put a card from your hand on top of your library: Prevent all damage that would be dealt by target instant or...
Set: Duskmourn: House of Horror Type: Enchantment Rarity: Common Cost: {2}{B} Enchant creatureWhen Cracked Skull enters, look at target player's hand. You may choose a nonland card from it. That...
Set: Hour of Devastation Type: Enchantment — Aura Curse Rarity: Mythic Cost: {6}{W}{W} Enchant playerCreatures enchanted player controls lose all abilities and have base power and toughness 1/1.Enchanted player can't...
Set: Worldwake Type: Enchantment — Aura Rarity: Common Cost: {U} Enchant landEnchanted land is a 2/2 blue Elemental creature with flying. It's still a land.When enchanted land dies, return that...
Set: Apocalypse Type: Enchantment Rarity: Rare Cost: {1}{U} {1}: Choose a creature type other than Wall. Target creature becomes that type until end of turn. What nature makes, magic can...
Set: Modern Horizons Type: Enchantment Rarity: Rare Cost: {2}{W} Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature....
Set: Innistrad: Crimson Vow Commander Type: Enchantment Rarity: Rare Cost: {1}{W} Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit...