Set: Magic 2011 Type: Enchantment — Aura Rarity: Common Cost: {B} Enchant creatureEnchanted creature gets +2/+1. "Born under the moon, the second child will stumble on temptation and seek power...
Set: Apocalypse Type: Enchantment Rarity: Uncommon Cost: {2}{B} At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control...
Set:
Ice Age
Type:
Enchantment
Rarity:
Common
Cost:
{1}{W}
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Set: Khans of Tarkir Type: Enchantment Rarity: Rare Cost: {1}{G} Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card,...
Set:
Nemesis
Type:
Enchantment
Rarity:
Uncommon
Cost:
{4}{W}
Whenever a creature you control blocks, you gain 2 life.
Soldiers will always endanger their lives to defend many other lives.
Set: Guilds of Ravnica Type: Enchantment — Aura Rarity: Common Cost: {2}{W} Enchant creatureEnchanted creature can't attack or block. "Article 5.8.2. Ensure proper restraint of any and all arms, legs,...
Set: Khans of Tarkir Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureWhen Singing Bell Strike enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap...
Set: Future Sight Type: Enchantment Rarity: Uncommon Cost: {2}{B} {2}{B}, {T}: Destroy target creature that was dealt damage this turn. "Hear us, Overmother. Let the strong thrive under your gelatinous...
Set: Apocalypse Type: Enchantment Rarity: Uncommon Cost: {2}{R} At the beginning of your upkeep, if you control a white or blue permanent, Raka Sanctuary deals 1 damage to target creature....