Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {1}{G}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 2/2...
Set: Outlaws of Thunder Junction Type: Creature — Snake Rarity: Common Cost: {G} Deathtouch "Little tip, newcomer. Give your boots a shake in the morning before you put them on."...
Set: Murders at Karlov Manor Commander Type: Creature — Ooze Rarity: Rare Cost: {1}{G} DeathtouchWhenever Printlifter Ooze or another creature you control is turned face up, create a 0/0 green...
Set: Bloomburrow Type: Creature — Rabbit Citizen Rarity: Common Cost: {3}{G/W}{G/W} When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens. "Interrupting a rabbitfolk dinner is a...
Set: Secret Lair Drop Promos Type: Creature — Frog Rarity: Rare Cost: {G} Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn. Gromp spores can be...
Set: Murders at Karlov Manor Commander Type: Creature — Elf Lizard Warrior Rarity: Rare Cost: {3}{G} TrampleWhenever Experiment Twelve or another creature you control is turned face up, put +1/+1...
Set: FINAL FANTASY Type: Legendary Creature — Wolf Rarity: Uncommon Cost: {1}{G} Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter...
Set:
FINAL FANTASY
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{G}{G}
Other permanents you control have "{T}: Add one mana of any color."
The Seventh Astral Era is come!
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Rare Cost: {3}{G} Job selectEquipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you...