Set: Kaldheim Type: Instant Rarity: Rare Cost: {2}{B} Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.Foretell {B} (During...
Set: Dominaria United Type: Land — Forest Plains Rarity: Common ({T}: Add {G} or {W}.)Radiant Grove enters the battlefield tapped. Yavimaya's inhabitants are dedicated to protecting its unspoiled jungle from...
Set: Bloomburrow Type: Creature — Bird Knight Rarity: Uncommon Cost: {2}{W} Flying, double strike, vigilance "I've trained every one of them in aerial maneuvers, talon strikes, and dive precision. They...
Set: Teenage Mutant Ninja Turtles Type: Land Rarity: Uncommon {T}: Add {C}.{T}: Add one mana of any color. Spend this mana only to cast a Ninja or Turtle spell.{3}, {T}:...
Set: FINAL FANTASY : Through the Ages Type: Artifact Rarity: Uncommon Cost: {3} T: Add C. Put a point counter on this artifact. Whenever a creature deals combat damage to...
Set: Foundations Type: Legendary Creature — Angel Rarity: Rare Cost: {1}{W} Flying, vigilanceEach other Angel you control enters with an additional +1/+1 counter on it for each Angel you already...
Set: Duskmourn: House of Horror Type: Sorcery Rarity: Uncommon Cost: {1}{W} Exile target artifact, enchantment, or creature with power 4 or greater. "Strictly speaking, you can't kill what's already dead,...
Set: Duskmourn: House of Horror Type: Sorcery Rarity: Rare Cost: {1}{W}{W} Choose one —• Destroy all tapped creatures.• Destroy all untapped creatures. "Don't be a wimp. We'll cover more ground...
Set: Duskmourn: House of Horror Type: Land Rarity: Common Razortrap Gorge enters tapped unless a player has 13 or less life.{T}: Add {B} or {R}. They say the blades wait...