Set: Secret Lair Drop Series Type: Artifact — Equipment Rarity: Rare Cost: {3} Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)Equip...
Set: Secret Lair Drop Series Type: Artifact — Equipment Rarity: Rare Cost: {2} Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create...
Set: Ikoria: Lair of Behemoths Type: Instant Rarity: Rare Cost: {2}{B} Destroy target nonland permanent if it's a creature or if {G}{W} was spent to cast this spell. "And then...
Set: Zendikar Rising Commander Type: Creature — Avatar Rarity: Rare Cost: {5}{B}{B} Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)When...
Set: Zendikar Rising Commander Type: Creature — Horror Rarity: Rare Cost: {3}{U}{B} Consuming Aberration's power and toughness are each equal to the number of cards in your opponents' graveyards.Whenever you...
Set: Zendikar Rising Commander Type: Artifact Rarity: Rare Cost: {6} Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or...
Set: Kaldheim Type: Creature — Giant Wizard Rarity: Rare Cost: {5}{U}{U} When Cyclone Summoner enters the battlefield, if you cast it from your hand, return all permanents to their owners'...
Set: Innistrad: Midnight Hunt Type: Creature — Human Wizard Rarity: Rare Cost: {1}{U} You have no maximum hand size.At the beginning of your upkeep, if you have exactly thirteen cards...
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Land Rarity: Rare If you control two or more other lands, Lair of the Hydra enters the battlefield tapped.{T}: Add...