Set:
Foundations
Type:
Creature — Turtle
Rarity:
Common
Cost:
{U}
On Ikoria, even the gentlest creatures are constantly evolving, outpacing tooth and claw with mighty natural armor.
Set: Foundations Type: Creature — Shark Pirate Rarity: Common Cost: {3}{U} When this creature enters, return target creature an opponent controls to its owner's hand. You know how to swim,...
Set: Foundations Type: Sorcery Rarity: Uncommon Cost: {2}{U} Mill three cards, then return an instant or sorcery card from your graveyard to your hand.Flashback {5}{U}{U} (You may cast this card...
Set: Gatecrash Type: Sorcery Rarity: Common Cost: {1}{U} Tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.Cipher (Then you may exile this spell...
Set: Hour of Devastation Type: Sorcery // Sorcery Rarity: Rare Cost: {U} // {4}{G} Scry 3. Reverse Type: Sorcery Aftermath (Cast this spell only from your graveyard. Then exile it.)...
Set: Khans of Tarkir Type: Creature — Beast Rarity: Rare Cost: {4}{G}{U} Trample, hexproofMorph {3}{G}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it...
Set: Return to Ravnica Type: Enchantment — Aura Rarity: Rare Cost: {3}{W}{U} Enchant creatureEnchanted creature gets +1/+1 for each card in its controller's hand.At the beginning of the draw step...