Set: Bloomburrow Type: Creature — Rabbit Druid Rarity: Uncommon Cost: {2}{G} Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token,...
Set: Bloomburrow Type: Creature — Rat Rogue Rarity: Common Cost: {2}{U} VigilanceThreshold — As long as seven or more cards are in your graveyard, Nightwhorl Hermit gets +1/+0 and can't...
Set: Bloomburrow Type: Creature — Mouse Soldier Rarity: Common Cost: {1}{W} Valiant — Whenever Nettle Guard becomes the target of a spell or ability you control for the first time...
Set: Bloomburrow Type: Creature — Frog Soldier Rarity: Common Cost: {2}{U} Whenever Waterspout Warden attacks, if another creature entered the battlefield under your control this turn, Waterspout Warden gains flying...
Set: Bloomburrow Type: Creature — Raccoon Berserker Rarity: Uncommon Cost: {1}{G} Whenever you expend 4, Bark-Knuckle Boxer gains indestructible until end of turn. (You expend 4 as you spend your...
Set: Bloomburrow Type: Creature — Lizard Archer Rarity: Common Cost: {3}{R} Menace, reachFrilled Sparkshooter enters with a +1/+1 counter on it if an opponent lost life this turn. Its frills...
Set: Bloomburrow Type: Creature — Frog Druid Rarity: Uncommon Cost: {1}{G} Whenever Three Tree Scribe or another creature you control leaves the battlefield without dying, put a +1/+1 counter on...
Set: Bloomburrow Type: Creature — Bat Lizard Rarity: Common Cost: {4}{B} FlyingWhen Glidedive Duo enters, each opponent loses 2 life and you gain 2 life. "Catch the thermal!" called the...
Set: Bloomburrow Type: Creature — Squirrel Warlock Rarity: Uncommon Cost: {B} {T}, Pay 1 life: Draw a card. Activate only if three or more cards left your graveyard this turn...