Set: Magic Origins Type: Enchantment — Aura Rarity: Common Cost: {1}{R} Enchant creatureEnchanted creature gets +2/+1, has haste, and attacks each combat if able.When enchanted creature dies, you may search...
Set: Fallout Type: Enchantment — Aura Rarity: Uncommon Cost: {1}{G}{G} Enchant landEnchanted land has "T: Create a 1/1 green Squirrel creature token." In the wasteland, the radsquirrels have their eyes...
Set: Amonkhet Type: Enchantment Rarity: Rare Cost: {2}{R} At the beginning of combat on your turn, you may have target creature you control get +2/+0 and gain haste until end...
Set: Amonkhet Type: Enchantment — Aura Rarity: Common Cost: {2}{G} Enchant landWhen Gift of Paradise enters the battlefield, you gain 3 life.Enchanted land has "{T}: Add two mana of any...
Set: Magic Origins Type: Enchantment — Aura Rarity: Common Cost: {1}{U}{U} Enchant creatureWhen Claustrophobia enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step. Six feet...
Set: Battle for Zendikar Type: Enchantment — Aura Rarity: Common Cost: {1}{U} Enchant creatureEnchanted creature gets -6/-0 and loses flying. Having gone to the trouble of stealing a bident from...
Set: Shadows over Innistrad Type: Enchantment — Aura Rarity: Common Cost: {3}{U} Enchant creatureWhen Sleep Paralysis enters the battlefield, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step....
Set:
Shadows over Innistrad
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{U}
Enchant creatureEnchanted creature gets +1/+1 and has flying.Discard a card: Return enchanted creature to its owner's hand.
Set: Return to Ravnica Type: Enchantment — Aura Rarity: Common Cost: {2}{U} Enchant creatureEnchanted creature doesn't untap during its controller's untap step. "Obviously, the Firemind's mission is worth more than...