Set: Fallout Type: Sorcery // Sorcery Rarity: Rare Cost: {B/G}{B/G} // {4}{B}{G} Find (B/G)(B/G) — SorceryReturn up to two target creature cards from your graveyard to your hand.Finality 4BG —...
Set: Aetherdrift Type: Creature — Human Knight Rarity: Common Cost: {1}{G} {4}{G}: Look at the top three cards of your library. You may reveal a permanent card from among them...
Set:
Aetherdrift
Type:
Creature — Beast
Rarity:
Common
Cost:
{1}{G}
"Roadkill" takes on an entirely different meaning when the beast you crash into is more likely to kill *you*.
Set: Aetherdrift Type: Artifact — Vehicle Rarity: Common Cost: {2}{G} When this Vehicle enters, you gain 2 life.{T}: Add one mana of any color.Crew 2 (Tap any number of creatures...
Set: Aetherdrift Type: Creature — Mole Rarity: Common Cost: {2}{G} When this creature enters, mill three cards, then you may return a land card from your graveyard to your hand....
Set: Aetherdrift Type: Creature — Wurm Rarity: Common Cost: {3}{G} Trample, reachExhaust — {6}{G}: Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.) "It's aggravating that...
Set:
Aetherdrift
Type:
Creature — Dinosaur
Rarity:
Common
Cost:
{4}{G}{G}
ReachWhen this creature enters, you gain 4 life.Cycling {2} ({2}, Discard this card: Draw a card.)
Set: Aetherdrift Type: Creature — Elf Druid Rarity: Uncommon Cost: {2}{G} During your turn, as long as you haven't activated an exhaust ability this turn, you may activate exhaust abilities...