Set: Foundations Type: Creature — Lizard Druid Rarity: Rare Cost: {2}{R}{G} TrampleWhen this creature attacks, another target creature you control gains trample and gets +X/+X until end of turn, where...
Set: Guilds of Ravnica Type: Creature — Plant Rarity: Uncommon Cost: {1}{G} Defender, reach{4}{G}: Grappling Sundew gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy...
Set: Avacyn Restored Type: Instant Rarity: Common Cost: {1}{G} Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with...
Set: Gatecrash Type: Sorcery Rarity: Uncommon Cost: {R}{G} Ground Assault deals damage to target creature equal to the number of lands you control. "Taking down a dragon is easy. All...
Set: Avacyn Restored Type: Instant Rarity: Common Cost: {1}{G} Prevent all combat damage that would be dealt by creatures other than target creature this turn. Elmut had slaughtered vampires, slain...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Uncommon Cost: {3}{G} Look at the top six cards of your library. Put up to two land cards from among them...
Set: Dungeons & Dragons: Adventures in the Forgotten Realms Type: Creature — Worm Rarity: Uncommon Cost: {5}{G}{G} This spell costs {2} less to cast if a creature died this turn.Ward...