Set: FINAL FANTASY Type: Enchantment Creature — Saga Wolf Rarity: Uncommon Cost: {2}{G} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I —...
Set: Phyrexia: All Will Be One Type: Legendary Planeswalker — Tyvar Rarity: Rare Cost: {1}{B}{G} You may activate abilities of creatures you control as though those creatures had haste.+1: Untap...
Set: FINAL FANTASY Type: Creature — Turtle Rarity: Mythic Cost: {5}{G}{G}{G} Vigilance, ward {3}Damage isn't removed from this creature during cleanup steps.All damage that would be dealt to you and...
Set:
FINAL FANTASY
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{G}{G}
Other permanents you control have "{T}: Add one mana of any color."
The Seventh Astral Era is come!
Set: FINAL FANTASY Type: Artifact — Equipment Rarity: Rare Cost: {3}{G} Job selectEquipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you...
Set: Innistrad: Midnight Hunt Commander Type: Legendary Creature — Human Noble Rarity: Mythic Cost: {2}{G}{W} Coven — At the beginning of combat on your turn, put a +1/+1 counter on...
Set: Phyrexia: All Will Be One Type: Sorcery Rarity: Common Cost: {G} Choose one—• Search your library for a basic land card, reveal it, put it into your hand, then...
Set: Modern Horizons 2 Type: Legendary Creature — Squirrel Warrior Rarity: Mythic Cost: {2}{G} Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)If one or...
Set: Zendikar Rising Type: Creature — Insect Rarity: Rare Cost: {2}{G} Landfall — Whenever a land enters the battlefield under your control, create a 1/1 green Insect creature token. If...