Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Common Cost: {3}{G} If an effect would create one or more tokens under your control, it creates twice that many of...
Set: Dominaria Type: Legendary Creature — Elf Warrior Rarity: Rare Cost: {2}{R}{G} HasteWhenever one or more creatures you control attack, add that much mana in any combination of {R} and/or...
Set: Foundations Type: Legendary Creature — Human Scout Rarity: Uncommon Cost: {R}{G} HasteWhenever Ruby, Daring Tracker attacks while you control a creature with power 4 or greater, Ruby gets +2/+2...
Set: Wilds of Eldraine Type: Creature — Human Knight Rarity: Rare Cost: {1}{G} TrampleWhen Mosswood Dreadknight dies, you may cast it from your graveyard as an Adventure until the end...
Set: Bloomburrow Type: Creature — Frog Advisor Rarity: Common Cost: {G/U}{G/U} When Pond Prophet enters, draw a card. The rainfall brings us news of the world around us. I've learned...
Set: Throne of Eldraine Type: Instant Rarity: Common Cost: {1}{G} Choose one —• Destroy target artifact.• Destroy target enchantment.• Exile target card from a graveyard. "Long after the magic wore...
Set: The Lost Caverns of Ixalan Type: Sorcery Rarity: Rare Cost: {1}{B}{G} Fathomless descent — Return to the battlefield target nonland permanent card in your graveyard with mana value less...
Set:
Foundations
Type:
Sorcery
Rarity:
Uncommon
Cost:
{2}{G}{G}{G}
Creatures you control get +3/+3 and gain trample until end of turn.
Nature doesn't walk.