Set: The Lord of the Rings: Tales of Middle-Earth Type: Legendary Creature — Human Knight Rarity: Rare Cost: {2}{R}{R} HasteWhenever one or more other attacking legendary creatures you control die,...
Set: FINAL FANTASY Type: Legendary Creature — Wolf Rarity: Uncommon Cost: {1}{G} Whenever you cast your first Human creature spell each turn, that creature enters with an additional +1/+1 counter...
Set: FINAL FANTASY Type: Legendary Creature — Human Knight Mercenary Rarity: Rare Cost: {2}{W}{B} Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end...
Set: FINAL FANTASY Type: Legendary Creature — Human Mutant Wizard Rarity: Rare Cost: {2}{B}{R} At the beginning of your end step, create a tapped 0/1 black Wizard creature token with...
Set: FINAL FANTASY Type: Legendary Creature — Human Monk Rarity: Rare Cost: {2}{R} You may play an additional land on each of your turns.Zell Dincht gets +1/+0 for each land...
Set: Ikoria: Lair of Behemoths Type: Legendary Creature — Elemental Elk Rarity: Rare Cost: {4}{R/G} Companion — No card in your starting deck has more than one of the same...
Set: Zendikar Rising Type: Legendary Creature — Angel Wizard Rarity: Rare Cost: {1}{W}{U} FlyingAt the beginning of combat on your turn, if you have a full party, choose target nonland...
Set: Zendikar Rising Commander Type: Legendary Creature — Vampire Rogue Rarity: Mythic Cost: {2}{U}{B} Other Rogues you control get +1/+1.Whenever one or more Rogues you control deal combat damage to...
Set: Foundations Type: Legendary Creature — Skeleton Rogue Rarity: Rare Cost: {1}{B} Whenever an opponent discards a card, exile it from their graveyard with a stash counter on it.During your...