Set: FINAL FANTASY Type: Land — Town Rarity: Uncommon {T}: Add {C}.{5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card...
Set: FINAL FANTASY Type: Sorcery Rarity: Uncommon Cost: {G} Choose one or more —• Target creature you control fights target creature an opponent controls.• Remove a lore counter from target...
Set: FINAL FANTASY Type: Enchantment Creature — Saga Wizard Rarity: Uncommon Cost: {2}{R}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I —...
Set: FINAL FANTASY Type: Creature — Moogle Rarity: Uncommon Cost: {3}{W} FlyingWhen this creature enters, search your library and/or graveyard for an artifact card with mana value 2 or less,...
Set: FINAL FANTASY Type: Artifact Rarity: Common Cost: {2}{W}{W} When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.{T}: Add {W}. She gave...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {R}{W} Choose one —• Create two 1/1 red Goblin creature tokens.• Target creature gets +X/+X until end of turn, where X is...
Set: Tarkir: Dragonstorm Type: Land Rarity: Common This land enters tapped.When this land enters, you gain 1 life.{T}: Add {W} or {B}. By the codes of Mardu and Abzan alike,...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +3/+0 until end of turn.Draw a card. "Even if you battle unseen, even if there is no one...
Set: Kaladesh Type: Land Rarity: Uncommon When Aether Hub enters the battlefield, you get {E} (an energy counter).{T}: Add {C}.{T}, Pay {E}: Add one mana of any color. It powers...