Set: Bloomburrow Type: Artifact Rarity: Common Cost: {1} When Fountainport Bell enters, you may search your library for a basic land card, reveal it, then shuffle and put that card...
Set: Bloomburrow Type: Instant Rarity: Common Cost: {1}{U} Choose two target creatures controlled by different players. Return those creatures to their owners' hands. Nobody bothered to look for Libo and...
Set: Assassin's Creed Type: Legendary Creature — Human Knight Rogue Rarity: Uncommon Cost: {W}{B} {1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.Whenever...
Set: Dissension Type: Artifact Rarity: Common Cost: {2} {1}, {T}: Add {G}{U}. For the Simic Combine, its sigil serves not as an emblem of honor but as a trademark. Its...
Set: Kaladesh Type: Land Rarity: Rare Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands.{T}: Add {B} or {G}. A retreat to nature can inspire...
Set: War of the Spark Type: Legendary Planeswalker — Tamiyo Rarity: Rare Cost: {2}{G}{U} Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.+1: Choose...
Set: The Lost Caverns of Ixalan Type: Enchantment Rarity: Rare Cost: {2}{B} Skeletons you control get +1/+0 and have haste.When Corpses of the Lost enters the battlefield, create a 2/2...
Set: Bloomburrow Type: Instant Rarity: Uncommon Cost: {1}{G} Target creature you control gets +3/+3 and gains trample, hexproof, and indestructible until end of turn. "Blor's defenses are impervious!" —Blor the...
Set: Bloomburrow Type: Legendary Creature — Otter Wizard Rarity: Rare Cost: {3}{U}{R} Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first...