Set: Duskmourn: House of Horror Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{B}{R}{G} Ward {2}At the beginning of your upkeep, each player draws two cards.Delirium — As long...
Set: Amonkhet Type: Creature — Human Wizard Rarity: Rare Cost: {R} ProwessIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1...
Set: Duskmourn: House of Horror Type: Enchantment — Room // Enchantment Rarity: Rare Cost: {2}{W}{W} // {5}{U}{U} Restricted OfficeWhen you unlock this door, destroy all creatures with power 3 or...
Set: Duskmourn: House of Horror Type: Legendary Enchantment — Saga Rarity: Rare Cost: {2}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I,...
Set: The Brothers' War Type: Sorcery Rarity: Rare Cost: {3}{B}{B} Choose two —• Put two +1/+1 counter on up to one creature. It gains lifelink until end of turn.• Destroy...
Set: Modern Horizons 3 Type: Enchantment Rarity: Rare Cost: {2}{R}{R} Revolt — As long as a permanent you controlled left the battlefield this turn, if a source you control would...
Set: Outlaws of Thunder Junction Type: Creature — Lizard Rogue Rarity: Rare Cost: {2}{R}{R} Other outlaws you control have haste. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)When Hellspur Posse...
Set: Outlaws of Thunder Junction Type: Legendary Creature — Human Rogue Rarity: Rare Cost: {1}{U}{R} Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever...
Set: Outlaws of Thunder Junction Type: Legendary Creature — Human Mercenary Rarity: Rare Cost: {R}{W} Whenever a source you control deals noncombat damage to a creature equal to that creature's...