Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: {3}{R}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn....
Set: FINAL FANTASY Type: Enchantment Creature — Saga Wizard Rarity: Uncommon Cost: {2}{R}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I —...
Set: Secret Lair Drop Series Type: Sorcery Rarity: Rare Cost: {2}{R} Target opponent gains control of target permanent you control. "Awww, isn't Jeff just the cutest most adorable cuddle baby?...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Uncommon Cost: {R}{W} Choose one —• Create two 1/1 red Goblin creature tokens.• Target creature gets +X/+X until end of turn, where X is...
Set: Fallout Type: Legendary Artifact Creature — Robot Rarity: Rare Cost: {3}{R}{R} When The Motherlode, Excavator enters the battlefield, choose target opponent. You get an amount of {E} (energy counters)...
Set: Kaldheim Type: Creature — Dwarf Berserker Rarity: Common Cost: {1}{R} {T}: Target creature gains haste until end of turn. Riding the goat —Dwarven expression meaning "a foolhardy act of...
Set: Fallout Type: Enchantment — Saga Rarity: Rare Cost: {1}{R} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III)I, II — Discard a...
Set: Duskmourn: House of Horror Type: Legendary Creature — Human Warlock Rarity: Rare Cost: {1}{B}{R}{G} Ward {2}At the beginning of your upkeep, each player draws two cards.Delirium — As long...
Set: Amonkhet Type: Creature — Human Wizard Rarity: Rare Cost: {R} ProwessIf a source you control would deal noncombat damage to a creature an opponent controls, put that many -1/-1...