Set: Edge of Eternities Type: Instant Rarity: Common Cost: {1}{R} Target creature gets +3/+0 and gains first strike and reach until end of turn. We build our beamcutters to mince...
Set: FINAL FANTASY Type: Enchantment — Equipment Rarity: Uncommon Cost: {2}{R} At the beginning of combat on your turn, target creature you control gets +2/+0 until end of turn.At the...
Set: Battle for Zendikar Type: Instant Rarity: Common Cost: {R} Outnumber deals damage to target creature equal to the number of creatures you control. Everyone who could still lift a...
Set: Phyrexia: All Will Be One Type: Artifact — Equipment Rarity: Rare Cost: {3}{R}{R} For Mirrodin! (When this Equipment enters the battlefield, create a 2/2 red Rebel creature token, then...
Set: Tarkir: Dragonstorm Type: Creature — Dragon Rarity: Rare Cost: {2}{R}{R} FlyingWhen this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic...
Set: Modern Horizons 2 Type: Legendary Creature — Human Wizard Rarity: Mythic Cost: {W}{U}{B}{R}{G} {T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon,...
Set: Tarkir: Dragonstorm Type: Instant Rarity: Rare Cost: {2}{U}{R}{W} The next time a source of your choice would deal damage to you this turn, prevent that damage. When damage is...
Set: Odyssey Type: Enchantment Rarity: Rare Cost: {2}{R}{R} Whenever a creature attacks, flip a coin. If you win the flip, the next time that creature would deal combat damage this...