Set: Time Spiral Type: Sorcery Rarity: Common Cost: {4}{R} Destroy target artifact or land.Suspend 4—{1}{R} (Rather than cast this card from your hand, you may pay {1}{R} and exile it...
Set: Zendikar Type: Sorcery Rarity: Common Cost: {3}{R} Destroy target artifact or land. "This is why I hate settlements. They lull you into a false sense of security." —Yon Basrel,...
Set: Shards of Alara Type: Sorcery Rarity: Common Cost: {4}{G} Put X +1/+1 counters on target creature, where X is that creature's power. An avatar he sculpts of instinct and...
Set: Future Sight Type: Sorcery Rarity: Uncommon Cost: {3}{G}{G} Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.Suspend 3—{2}{G} (Rather than cast...
Set: Future Sight Type: Sorcery Rarity: Uncommon Cost: {3}{B}{B} Creatures your opponents control get -1/-1 until end of turn. Exile Festering March with three time counters on it.Suspend 3—{2}{B} (Rather...
Set: Future Sight Type: Sorcery Rarity: Common Cost: {1}{B} Target player reveals their hand. You choose a nonland card from it. That player puts that card into their library third...
Set: Future Sight Type: Sorcery Rarity: Common Cost: {1}{W}{W} Creatures you control get +1/+1 and gain vigilance until end of turn.Cycling {2} ({2}, Discard this card: Draw a card.)Flashback {3}{W}...
Set: Lorwyn Eclipsed Type: Sorcery Rarity: Uncommon Cost: {2}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If that...
Set: Gatecrash Type: Sorcery Rarity: Uncommon Cost: {3}{B} Target player discards a card.Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals...