Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Uncommon Cost: {3}{G}{U} Look at the top three cards of your library. You may exile a nonland card from among them. If...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {3}{U}{U} Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile...
Set: Battle for Zendikar Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Destroy all nonland creatures.Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land...
Set: Commander Masters Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Choose three. You may choose the same mode more than once.• Create a 2/2 white Knight creature token with vigilance.• Exile...
Set: Wilds of Eldraine Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number....
Set: Wilds of Eldraine Type: Creature — Wolf Rarity: Common 1, Sacrifice a Food: Hollow Scavenger gets +2/+2 until end of turn. Activate only once each turn.Bakery Raid GSorcery — AdventureCreate...
Set: Murders at Karlov Manor Type: Sorcery Rarity: Rare Cost: {2}{W}{W} Each player who controls the most creatures investigates. Then destroy all creatures. (To investigate, create a Clue token. It's...
Set: Murders at Karlov Manor Type: Sorcery Rarity: Rare Cost: {3}{G} Look at the top five cards of your library, cloak two of them, and put the rest on the...