Set: The Lord of the Rings: Tales of Middle-Earth Type: Sorcery Rarity: Common Cost: {2}{U} Put up to one target instant or sorcery card from your graveyard on top of...
Set: The Lord of the Rings: Tales of Middle-Earth Type: Sorcery Rarity: Common Cost: {B} As an additional cost to cast this spell, sacrifice a creature or pay 4.Destroy target...
Set: Tarkir: Dragonstorm Type: Sorcery Rarity: Common Cost: {U} Draw a card.Harmonize 5U (You may cast this card from your graveyard for its harmonize cost. You may tap a creature...
Set: Tarkir: Dragonstorm Type: Sorcery Rarity: Rare Cost: {3}{W} Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3...
Set: Zendikar Rising Type: Sorcery // Land Rarity: Uncommon Cost: {3}{W}{W} Creatures you control get +2/+2 until end of turn. "They say the wind carved out these canyon walls. But...
Set: Aetherdrift Type: Sorcery Rarity: Common Cost: {1}{U} Tap target creature or Vehicle, then put three stun counters on it. (If a permanent with a stun counter would become untapped,...
Set: Aetherdrift Type: Sorcery Rarity: Common Cost: {1}{W} Choose one —• Collision Course deals X damage to target creature, where X is the number of permanents you control that are...
Set: Innistrad Remastered Type: Sorcery Rarity: Rare Cost: {6}{W}{W} This spell costs {1} less to cast for each creature on the battlefield.Destroy all creatures. Odric took no joy in violence...
Set: Core Set 2021 Type: Sorcery Rarity: Uncommon Cost: {3}{R} Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add...