Set: Innistrad: Midnight Hunt Type: Instant Rarity: Common Cost: {1}{W} Target creature gets +2/+2 until end of turn. If it's a Human, instead it gets +3/+3 and gains indestructible until...
Set: FINAL FANTASY Commander Type: Legendary Creature — Human Cleric Rarity: Mythic Cost: {1}{G}{W}{U} Grand Summon — {T}: Add one mana of any color. When you next cast a creature...
Set: FINAL FANTASY Commander Type: Legendary Creature — Human Warrior Rarity: Mythic Cost: {G}{W}{U} At the beginning of combat on your turn, you may move a counter from target creature...
Set: Secret Lair Drop Series Type: Legendary Creature — Giant Soldier Rarity: Mythic Cost: {3}{W}{U}{B} At the beginning of your upkeep, you gain 2 life.Whenever you gain life, you may...
Set: Foundations Type: Creature — Angel Rarity: Mythic Cost: {4}{W}{W}{W} Flash (You may cast this spell any time you could cast an instant.)FlyingYou can't lose the game and your opponents...
Set: Streets of New Capenna Type: Legendary Creature — Sphinx Demon Rarity: Mythic Cost: {W}{U}{B} Flying, ward {1}Whenever you attack, target attacking creature connives X, where X is the number...
Set: Khans of Tarkir Type: Creature — Human Warrior Rarity: Common Cost: {3}{W}{B}{G} Lifelink (Damage dealt by this creature also causes you to gain that much life.)Morph {2}{W}{B}{G} (You may...
Set: Secrets of Strixhaven Type: Sorcery Rarity: Uncommon Cost: {2}{R}{W} Choose one —• Discard your hand, then draw cards equal to the number of cards in target opponent's hand.• Discard...
Set: Masters 25 Type: Enchantment Rarity: Uncommon Cost: {3}{W} Whenever a creature enters the battlefield under your control, creatures you control get +1/+1 until end of turn. There's no stronger...