Set: Ravnica Allegiance Type: Instant Rarity: Mythic Cost: {5}{W}{U} Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers.Addendum — If you cast...
Set: Assassin's Creed Type: Legendary Creature — Human Knight Rogue Rarity: Uncommon Cost: {W}{B} {1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn.Whenever...
Set: Outlaws of Thunder Junction Type: Sorcery Rarity: Rare Cost: {X}{X}{2}{W} Exile any number of creatures you control, then return them to the battlefield under their owner's control. Then repeat...
Set: War of the Spark Type: Sorcery Rarity: Rare Cost: {3}{W}{W} Each player chooses a creature or planeswalker they control, then sacrifices the rest. Players can't cast creature or planeswalker...
Set: The Lost Caverns of Ixalan Type: Legendary Creature — Human Soldier Rarity: Rare Cost: {1}{R}{W} Whenever you attack with one or more non-Gnome creatures, put a +1/+1 counter on...
Set: Modern Horizons 2 Type: Creature — Elemental Incarnation Rarity: Mythic Cost: {3}{W}{W} FlashLifelinkWhen Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life...
Set: Dominaria United Type: Creature — Phyrexian Human Rarity: Rare Cost: {3}{W}{W} VigilanceAs an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost {W}...
Set: March of the Machine: The Aftermath Type: Creature — Human Soldier Rarity: Uncommon Cost: {1}{W} Each other Human you control gets +1/+0 and has ward {1}. (Whenever it becomes...