Set: FINAL FANTASY Type: Instant — Equipment Rarity: Uncommon Cost: {2}{W} Attacking creatures get +2/+0 until end of turn.Flashback {2}{W}{W} (You may cast this card from your graveyard for its...
Set: Foundations Type: Legendary Creature — Cat Avatar Rarity: Rare Cost: {2}{W} Other Cats you control get +1/+1.Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white...
Set: Aether Revolt Type: Creature — Dwarf Warrior Rarity: Rare Cost: {1}{W}{W} Double strikeRevolt — At the beginning of your end step, if a permanent you controlled left the battlefield...
Set: Dominaria Type: Enchantment — Saga Rarity: Rare Cost: {5}{W} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy all lands.II,...
Set: Outlaws of Thunder Junction Type: Creature — Spirit Rarity: Rare Cost: {1}{W} FlyingIf you control five or more untapped lands, Dust Animus enters the battlefield with two +1/+1 counters...
Set: Phyrexia: All Will Be One Type: Creature — Phyrexian Soldier Rarity: Rare Cost: {3}{W} First strikeAs long as it's your turn, creature tokens you control get +1/+0 and have...
Set: Shadows over Innistrad Type: Creature — Human Soldier Rarity: Rare Cost: {1}{W} At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain....
Set: Dominaria United Type: Enchantment Rarity: Rare Cost: {1}{W}{W} When Temporary Lockdown enters the battlefield, exile each nonland permanent with mana value 2 or less until Temporary Lockdown leaves the...
Set: Throne of Eldraine Type: Legendary Creature — Human Noble Rarity: Rare Cost: {W}{W}{W} VigilanceWhenever a white creature you control attacks, you gain 1 life. "Until my last breath, I...