Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Mythic Cost: {3}{G} At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the...
Set: Murders at Karlov Manor Type: Enchantment Rarity: Mythic Cost: {1}{G}{G} At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped. "I want...
Set: Duskmourn: House of Horror Type: Enchantment — Room // Enchantment Rarity: Uncommon Cost: {2}{G} // {3}{G} GreenhouseLands you control have "T: Add one mana of any color."/Rickety GazeboWhen you...
Set: The Lord of the Rings: Tales of Middle-Earth Type: Enchantment — Saga Rarity: Rare Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter....
Set: Wilds of Eldraine: Enchanting Tales Type: Enchantment Rarity: Common Cost: {1}{G} When Ground Seal enters the battlefield, draw a card.Cards in graveyards can't be the targets of spells or...
Set: Tarkir: Dragonstorm Type: Enchantment Rarity: Rare Cost: {B}{G} As this enchantment enters, choose Sultai or Abzan.• Sultai — Whenever a counter is put on a creature you control, draw...
Set:
FINAL FANTASY
Type:
Enchantment
Rarity:
Rare
Cost:
{4}{G}{G}
Other permanents you control have "{T}: Add one mana of any color."
The Seventh Astral Era is come!
Set: Kamigawa: Neon Dynasty Type: Enchantment — Saga Rarity: Uncommon Cost: {1}{G} (As this Saga enters and after your draw step, add a lore counter.)I — You may play an...
Set: Kaldheim Type: Enchantment — Saga Rarity: Rare Cost: {1}{G}{U} (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 2/2...